Humboldt State University ® Department of Chemistry

Richard A. Paselk

Chemistry 431 - Fall 2001

Exercises

 
An Introduction to Molecular Models and Computer Visualization of Amino Acids Using Chime
 
Introduction: The purpose of this exercise is to familiarize you with some conventions of molecular modeling with both solid three-dimensional representations and computer visualizations. For this exercise we will use a simple visualization plug-in (mini-program) called Chime. Chime is free and available on the net. If you want your own copy (Mac or PC or etc.) you may download it from the MDL download page at:
http://www.mdli.com/chemscape/chime/download.html
((If you are on campus the only computers that have Chime loaded are those in SA 364. Note also that Chime is currently only on the Mac side.)
 
For this exercise we will be using molecular models on a site maintained by Dr. William McClure in the Biology Department of Carnegie-Mellon University in Pittsburgh. Its address is:
http://info.bio.cmu.edu/Courses/BiochemMols/AAViewer/AAVFrameset.ham
 
Building Molecular Models: Researchers in chemical education have found that computer models have little or no meaning for many students until they have become familiar with physical models which they have held and manipulated. Thus for this exercise we will begin with building a few ball and stick models using standard model kits. Working in pairs, build the following (keep the models for comparison later):

Computer Models: Go to the amino acid site on the web (click on the address below). You can open a New Web Browser by going under the File menu or pressing command N. You will now have two Netscape windows open, one of which you can use for these instructions, the other for the models:

http://info.bio.cmu.edu/Courses/BiochemMols/AAViewer/AAVFrameset.ham

When you get to the site you should see a split window as shown in the figure to the right. Note the amino acid structure in the right frame of the window, with some instructions in the left frame. Note that above each frame there is a box with an amino acid name (the default amino acid is alanine in the right frame, with a description in the left frame). If you click and hold on this box for either frame you can slide down and select the amino acid (aa) of your choice. Begin by selecting glycine to appear in the right frame. (It may take a moment to come up, after all its being shipped from Pittsburgh!) It will rotate a couple of times, then stop. Click and hold down on the molecule and move the cursor, you should be able to rotate the molecule randomly around any axis. (Sometimes it takes a bit of practice; if you hold the mouse button down too long without moving the mouse a pop-up window will appear.) Now take the ball and stick model of glycine you constructed earlier and try to manipulate it so that it looks like the computer image. You will probably have to adjust its conformation as well as its orientation in order to get the two models into correspondence.

Now take the model in your hand and flip it vertically. Next go back to the computer and rotate the glycine to match the model in your hand. Try flipping both horizontally and vertically, then match the computer model to it.

Next let's look at the computer representation corresponding to the CPK model ­ click and hold-down without moving the mouse ­ go to Display, then Spacefill, then Van der Waals Radii in the submenus, and release, as in the figure below:

You should now see an image like that shown below:

Compare this model to your CPK model. Again you may need to change both the conformation (careful, these models are more fragile and may fall apart if you rotate bonds to quickly. You may also have to rotate groups out of the way of each other as you rotate around another bond) and orientation of your CPK model to match it to the computer image. Flip the model in your hand around and then match the computer model to it.

Now pick up your L-alanine models and select alanine as the amino acid in the left frame on the computer. Compare these physical and computer models for alanine as you did for glycine. Then manipulate the images of the two amino acids to compare features.

You can explore some other aspects of these amino acids by clicking on the "X" boxes below the images (the images will revert to stick models). Finally, you should tryout some of the other visualization options such as Wireframe and Ball & Stick under the Display submenu. There are also a couple of nice displays under the Options submenu. If you know how to "cross" your eyes for 3-D displays (topo maps etc) there is a Stereo Display option which will show two images to give a stereo view, either with your eyes properly skewed or with a viewer.

Laboratory

 

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Last modified 22 August 2001
© R. Paselk 1999