Swarm of Silverware

Medium swarm of Tiny constructs, unaligned

Armor Class

13 (natural armor)

Hit Points

32 (8d8)

Speed

0 ft., flight 50 ft.

Damage Immunities

poison, psychic

Condition Immunities

blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned

Senses

blindsight 60 ft. (blind beyond this radius), passive Perception 10

Languages

Challenge

1/2 (100 XP)

Antimagic Susceptibility.

The silverware is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance.

While the silverware remains motionless, it is indistinguishable from a normal set of silverware.

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening larger enough for a Tiny creature. The swarm can't regain hit points or gain temporary hit points.

Actions

Stab.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) damage.

This monster is available for personal use and was built using the rules in the 5th Ed D&D Dungeon Masters Guide - Designed by Matthew Koelling